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How to uninstall reshade 3.4
How to uninstall reshade 3.4





how to uninstall reshade 3.4

I am using the latest reshade (4.0.2) and I'm not getting anything from the depth buffer (just flat) in TS2019.

how to uninstall reshade 3.4

You occasionally see a 'light ring' when the camera catches the sun. I would stay away from bChapLensEnable (Chapman Lensflare) and bAnamFlareEnable (Anamorphic Lens Effect = the kind of stretched blue/red line you see in movies from a car or street light).īGodRayEnable = Crepuscular Rays is also a very intense effect on a bright, sunny scenario, but the same values are fine in a cloudy scenario.īLenzEnable = Sun Corona on default setting works fine in most scenarios. One thing to be mindful off: choosing more than one Lensflare effect, negates or 'adds up' to the other = making it brighter. It is something, you truly have to tinker with yourself and follow the mouse-hover pop-up advice in the ReShade overlay. That is the reason, why I can never 'recommend' any particular, specific settings. It all depends on how 'intense' (or rather how bright) the sky lighting is in the original scenario. Everything below 0.800 in any available setting would be extreme.īut - on a 'cloudy, rainy day' - the effect is less intense than on a bright, shiny summer day. The lower you set it, the stronger, and earlier, the effect will be shown. So, the answer to this is: it is light dependend on the scenario. If you are interested in it, here is the official homepage: You can even create your own shaders and implement them. After installation, all you do is click "Shift + F2" and are presented with various effects and sliders/numbers to manipulate it to your liking. These days, ReShade (Freeware!) is extremely easy to use. I myself am even a fan of cell shading, which gives the game a 'comic book', cartoon effect, which reminds me of French & Belgian comic book artists from the 1960s and 70s.Īll of this is just to show you, how you can 'enhance' the visual presentation of this game. Here is an example of post-process Ambient Occlusion:Īnd here an example of (colour) anaglyph stereoscopic 3D: Since SweetFX & ReShade have access to the graphic card output, they can read the z-buffer and use it for more complex tasks. It stops reminding you that these are 'old assets' in a video game and help to sustain the illusion of driving or riding on a real train watching 'real' landscape. But - if used 'correctly' - ReShade can help to 'normalize' colours and the tonemapping and help to make the landscape, objects, forests(!) look more coherent. Especially, more 'hardcore' simmers prefer a clean picture, so they can immediately see the upcoming signals on highspeed routes, etc. Now, again, these are extreme examples to prove a point. Here's is a better example, showing a different ReShade effects shader: You see, immediately, how the 'static' lighting turns into a (admitedly extreme) vibrant one. Furthermore, many of the community created objects differ in color and quality and so - unavoidably - the 'graphics' of this Train Sim are all over the place.

how to uninstall reshade 3.4

When it comes to daytime, the legacy of old 2D sprite objects vs 3D objects is 'visible' in a negative way. Old TS2009/12 which is now called 2019 did a great job of what it had to do on release.Īnd it's success, can be it's downside. The pre-baked global lighting equally does a fine job.

how to uninstall reshade 3.4

The night rides - as is - are highly atmospheric! The stencil shadows in the cabin view, beat whatever DTG is trying to do (or avoiding) these days with UE4 & TSW. Since TSX in 2012, TS 2019 - as it is now called - has some really nice visual effects to this day.

#How to uninstall reshade 3.4 Pc#

I like to drop ReShade (Post-Processing) rendering effects on any of my 2000+ PC games, which are of the older kind.







How to uninstall reshade 3.4